There are 2 perspectives that are inextricably linked to one another when it comes to gaming: the view of gaming as a single activity, and the perception of what is done in games as individual activities. Most of the people I know in VR like VR for different reasons, as it scratches quite a variety of different itches.The arguments i have heard against VR are all rooted in the perspective of gaming as a single activity. i have not heard any arguments against VR that specifically target the appeal of the tech; all the parrots on keep saying "VR is clunky" , "VR is uncomfortable" , "VR is expensive".
I can offer counterarguments to all of the above arguments, but why are there no arguments against VR offering a greater degree of immersion than PC gaming? Where are all the people who post nothing but praise and excitement for the newest upcoming powerful GPUs, the die hard Nvidia and AMD fanbois? what exactly are these improvements in hardware graphic rendering for if not for VR? what is the next step in gaming evolution?
This doesn't make sense. VR is so clearly next step in gaming. What, did you guys seriously think we would only be getting higher resolution over the coming decades without anything else? Did you want graphics rendering to get so high tech gaming would be like playing an interactive film? Or is it just that your expensive gaming chairs, headsets, monitors and RGB-errthang becomes less useful to your experience once in VR? Too bad the irony of that is that sitting down in front of a monitor is the furthest thing from acting out a movie. People saying VR isn't ready or "the tech isn't there yet" are sadly lying to themselves in the hope that words alone are enough to make it true. The reality is, the tech is ready, and it's here now.
Virtual reality is meant to enhance real life, not replace it.
edit: i understand there are some legitimate reasons to not being able to adopt VR right now. what this was posted for was to gain some insight to help confirm my hypothesis that VR deniers do not see gaming as a diverse set of activities, but rather a singular pasttime. if true, it gives some insight as to why they perceive VR the way they do. The statement that VR isn't ready is simply not true - not without saying exactly what it is you want to be ready for.