This would be achieved using Google’s homegrown streaming tech, which it’s been teasing ever since Stadia was first announced late last year with Project Stream. The company believes its tech is capable of overcoming the hurdles presented by over-the-web gaming, despite its extensive web of datacentres sitting potentially hundreds of miles away from a user.
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The Rise of Oculus Rift. You’ve probably already heard the story, but in the 2010s, Oculus VR, a start-up company decided to release a Kickstarter project for their Oculus Rift virtual reality goggles. Little known to them, the device kickstarted the industry of virtual reality again.
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ViewSpecifically Bakar notes Google’s “negative latency” will act as a workaround for any potential lag between player and server. This term describes a buffer of predicted latency, inherent to a Stadia players setup or connection, in which the Stadia system will run lag mitigation. This can include increasing fps rapidly to reduce latency between player input and display, or even predicting user inputs.
Yes, you heard that correctly. Stadia might start predicting what action, button, or movement you’re likely to do next and render it ready for you – which sounds rather frightening.
So does that count as the fastest system if technically some clever algorithm is anticipating your actions for you? We’ve received a heads-up (thanks!) that negative latency, powered by a datacentre’s worth of compute silicon, may offer future cloud gaming systems flexibility to anticipate the likely action of a user, and ensure a speedy response ready for that potential eventuality. Whether or not a player takes the anticipated path or another entirely remains dependent on local player inputs.
All generations, whether Generation Z, Millennials or Baby Boomers everyone wants to get their hands-on VR devices and explore the virtual worlds.
This flexible approach is possible due to the sheer mass of power available to a cloud gaming service, the likes of which is far beyond that of any local system. But it still relies on the technology maturing to a point that enables game devs to implement it.
- More Stadia:
- Google Stadia confirmed November launch with Red Dead Redemption 2
- Google Stadia launches backup Premiere Edition as Founders pre-order sells out
- GTA 5 vanishing from Nvidia’s GeForce Now hints at Stadia streaming exclusivity