The Project Tennis Scramble demo was a hit at OC5 last year. How did it evolve into Sports Scramble?
GJ: We used Project Tennis Scramble (PTS) as a proving ground for the core features we needed for all of Sports Scramble. PTS was the vehicle for finding the “fun” in the overall title. The goal was to figure out the best VR experience for the player. Seeing how well it did at OC5 was very reassuring to us that we were going in the right direction.
What’s the funniest reaction you’ve seen while demoing or playtesting the game?
GJ:Players really get into playing – VR is the perfect way to fully immerse someone into the game. The most satisfying thing has been seeing players giggle at hitting the perfect shot or getting a strike in bowling.
Any fun anecdotes from the development process?
The First Time Is Not Easy. Most people who have tried virtual reality once would like to experience it again. However, for most people, the first time is not an easy process as it usually requires some sort of adjustment. Some people say that after their first virtual reality experience, they felt very disjointed. Others complained about motion sickness. However, once they have tried virtual reality for a second time, they adjust well to the experience until they get so used to it.
GJ:We spent a lot of time figuring out the math and physics to allow players in different size tennis courts to play against each other in a way that felt balanced. Each time we explained this concept to someone new on the team, they all had the same reaction: disbelief. First, they’d question why we decided to tackle such a difficult problem, then they’d propose the same set of solutions (which don't work), and finally they’d accept we needed to solve the problem.
How did you go about bringing Sports Scramble over from a mobile chipset to PC VR? What technical challenges did you face, and how did you go about overcoming those obstacles?GJ: Bringing it over to the Rift platform was reasonably easy since all the VR aspects of game had been answered in the Quest version. The Rift is a mature and developer-friendly platform that’s a joy to work with.
If people take one thing away from Sports Scramble, what do you hope it would be and why?
GJ:That it’s a great, fun VR experience. It’s cool for people to be aware that we solved some hard problems under the hood, but in the end, that players simply enjoy playing our game is the most satisfying thing.
Anything else you’d like to share with our readers?
GJ:We’d like to thank all the people who have played our demo and especially those who bought and continue to enjoy our game!There’s never been a better time to storm the court. If you’re ready for a little virtual competition, try Sports Scramble on Oculus Quest and the Rift Platform today!
— The Oculus Team
Oculus Rift S
Our most advanced PC-powered VR gaming headset.
Our first all-in-one VR gaming headset.