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Playstation VR: Sony considering making headset compatible with PC to compete with Oculus Rift and HTC Vive

Sony is thinking about making the upcoming PlayStation VR headset compatible with PCs, a senior executive has said.

Such a move would make the PlayStation VR (PSVR) a major competitor to the more expensive Oculus Rift and HTC Vive headsets.

In an interview with Japanese financial paper Nikkei , translated by Eurogamer 's John Linneman, Sony executive vice president Masayasu Ito said there's a "possibility" that the PSVR could be made compatible with PC, since the two machines share many of their parts.

He added: "At the moment, we're concentrating on games so I have nothing to announce at this point, but we're looking to expand in a variety of areas."

It wouldn't be a case of plug-and-play for Sony - making their headset compatible with PCs would require some tweaks to the hardware and software. But it's not impossible.

Early reviews of the Rift and Vive suggest they're both well-designed, immersive and most importantly, fun. However, the major criticism levelled against them is the price - the Rift costs $599 (£419) and the Vive is £689. That's not counting the price of the high-end gaming PC needed to run them properly.

By contrast, the PSVR will cost £350 (£400 with the required PlayStation camera) and works out of the box with the PlayStation 4, which can be bought for £300 and is already used by millions of gamers worldwide. Undercutting HTC and Oculus with the PSVR could pay off for Sony.

It Makes Flying Possible. One of the most popular uses of virtual reality is with flying simulators. In addition to the headset, these simulators usually require an addition piece of some kind. Some of these virtual reality flying simulators require a special chair with a joystick attached to it. There are also gliding simulators that have their own props as well. Users who try virtual reality flying simulators say that the experience feels so real, and the extra pieces make it better.

The PSVR isn't even coming out until October, so we shouldn't expect any announcements soon, but Ito's hint at PC compatibility is bound to excite VR fans.

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