Mark your calendars for the first ever Oculus Gaming Showcase

Mark your calendars for the first ever Oculus Gaming Showcase

They will be presenting updates on games heading to the Oculus suite of headsets and perhaps announcing some new ones.So far Oculus has announced only three developers that will be showing off some games at the presentation.

'HITMAN 3' Launch Trailer Drops Ahead Of Tomorrow's Release

'HITMAN 3' Launch Trailer Drops Ahead Of Tomorrow's Release

Ahead of its long-awaited release tomorrow, IO Interactive have release the Launch Trailer for the new steal assassin title HITMAN 3 .

Zero Latency VR Is Partnering With Ubisoft To Create Its Next Immersive Experience

Zero Latency VR Is Partnering With Ubisoft To Create Its Next Immersive Experience

Zero Latency VR is proud to announce its partnership with Ubisoft to create a brand new free-roaming VR gaming experience.“We're excited to be partnering with Ubisoft to bring a AAA brand to the Zero Latency VR System for the first time.

Elven Assassin Announces Tournament PvP Game Modes

Elven Assassin Announces Tournament PvP Game Modes

Elven Assassin is getting a boost to its PvP with a brand new Tournament Mode, which launched after a successful round of testing. We like OvrShot too, but Elven Assassin’s wave mode and single player features make it less of an arcade multiplayer experience and more of a true game for VR home setups.

Assassin’s Creed Origins VR Maze at the Phi Centre

Assassin’s Creed Origins VR Maze at the Phi Centre

Tuesday night, a few guests were invited to test the Assassin’s Creed VR Maze, as part of the “Echo: reverberations in space” exhibition at Phi Centre. With a glass in hand, the guests also experienced the entirety of VR exhibit “Echo: The Sound of Space” on display at the Centre until January 20.

Tips to Tackle Sairento’s Hardest Difficulties

Tips to Tackle Sairento’s Hardest Difficulties

Nothing quite like switching to slow motion, then using your sword to slice a barrage of incoming shotgun bullets and cut your damage taken by 30-50%. I trigger slow motion frequently with my offhand, so my primary hand is always shooting at enemies before I move to my next location.