Now, in a blog comment posted on Hacker News, Carmack has given us a bit of a peak behind the curtain of the Facebook Oculus acquisition.
Unlucky for us, former Oculus CTO John Carmack has confirmed it "isn't going away."."[Facebook] login isn't going away.Given the climate, I don't expect people to believe it, but [Facebook] is extremely serious about privacy.".
Allowing users to install and run Android apps on the headset—if just in a ‘flat’ mode on a virtual screen controlled by a laser pointer—could drastically boost the value of the headset by bringing all manner of video players, web browsers, productivity tools, utilities, and even flat games to the device.
A recent tweet from John Carmack hints at the potential of 120Hz support for the Oculus Quest 2 or other upcoming headsets.Important point: Don’t just default to the highest frame rate available, or your app will likely run poorly if we release 120 FPS support.
The big news this time is that the tech guru is stepping back from his role as Chief Technology Officer at Facebook’s Oculus to work on his own project.While there, Carmack has undoubtedly driven the smart technology choices the company has made, including the new Oculus Quest.
"John has been an inspiration to us all in the virtual reality industry; we are proud to recognize the work he has done and the immense impact he is continuing to make," AIXR chief executive Daniel Colaianni said.
Google says that people didn’t like losing access to their phones since Daydream effectively required launching into a separate app ecosystem.But with Google and Samsung backing away from Daydream and the Gear VR, the dream of a full-fledged phone-based VR platform seems unequivocally over.
The hand-tracking was also pretty good too, although Lang only got to try the upcoming Rift exclusive Asgard’s Wrath running on Quest, so there’s no telling how Link will truly perform with other titles.
He said that he used the hit game to help refine Oculus Quest’s positional tracking. Carmack’s comments are pertinent given that, in today’s announcement, Beat Games itself spoke about Quest tracking. Tagged with: Beat Saber, john carmack, Oculus Quest.
Comments made by Oculus CTO John Carmack at Oculus Connect 5 and Twitter suggest that the upcoming Oculus Rift S cameras could support finger tracking.
In the process, they hired Oculus employees John Carmack, Nate Mitchell, Michael Antonov, Brendan Iribe, Palmer Luckey, and a long list of engineers and researchers working on the Oculus Rift PC-powered VR headset, as well as the Gear VR phone-powered system.