New VR System Uses Strings to Provide Haptic Feedback

New VR System Uses Strings to Provide Haptic Feedback

But now, researchers have created a cheap, lightweight device that provides realistic haptic feedback, meaning it could allow you to feel a virtual world in a way that wasn't previously possible.

Instagram Combats COVID-19 Misinformation, Social Isolation

Instagram Combats COVID-19 Misinformation, Social Isolation

Instagram on Tuesday announced a slew of new capabilities to combat misinformation about the coronavirus pandemic, along with a co-watching feature that helps users feel less isolated while sheltering at home.

COVID-19 and the End of Daily Life as We Know It

COVID-19 and the End of Daily Life as We Know It

I'll share my views on how COVID-19 will change the way we work and interact, and how it will impact office architecture and events.

Microsoft Says it Hasn’t Given up on the VR Side of Windows Mixed Reality

Microsoft Says it Hasn’t Given up on the VR Side of Windows Mixed Reality

The company also remains committed to the Windows Mixed Reality plugin for SteamVR, which is the essential bridge that allows Windows VR headsets to access Steam content, including the upcoming Half-Life: Alyx.

Watch a Mother Reunite With Her Deceased Child in VR

Watch a Mother Reunite With Her Deceased Child in VR

Rather than letting startups offer the public the chance to interact with virtual versions of their dead loved ones — undoubtedly at a cost — maybe we can make the technology available only to people who’ve submitted to a screening with a psychologist.

Recent Study Proves GiveVision VR Device Helps the Visually Impaired Recover Eyesight

Recent Study Proves GiveVision VR Device Helps the Visually Impaired Recover Eyesight

At least, this is the conclusion of a recent clinical trial using a wearable VR device developed by GiveVision.Alongside conventional low vision aids, wearable devices like SightPlus have the potential to extend the number of tasks which people with visual impairment can perform independently.

Dev Story: The Future of VR is Social

Dev Story: The Future of VR is Social

We’d been struggling to finish up the multiplayer portion of the game and yet felt that many of the core mechanics existed and were available for players to experiment with.As people played Starblazer, the feedback was consistent, but loud and clear – you need multiplayer for this game to be great.

Phoenix police to use virtual reality headsets for empathy training

Phoenix police to use virtual reality headsets for empathy training

Soon, the department will have more access to better handle those calls thanks to a new technology from Scottsdale-based Axon, which offers de-escalation empathy training through virtual reality [email protected] now have virtual reality headsets from @axon_us to better improve their de-escalation training when it comes to responding to daily behavioral health calls.

This massive 8K VR headset was built for NASA

This massive 8K VR headset was built for NASA

A VRgineer spokesperson told me that I was trying out a very basic version of a VR simulation designed for NASA astronauts.The gesture controls in particular are thanks to the two Leap Motion sensors embedded underneath the headset.

Rumour: Valve is about to announce a VR game called Half-Life: Alyx

Rumour: Valve is about to announce a VR game called Half-Life: Alyx

Update: According to a new transcript of the leaked interview, Half-Life: Alyx will be shown at The Game Awards on December 12.Original story: This November 19 will mark the 21st anniversary of the release of the original Half-Life, and according to rumor it will also be when Valve announce a flagship virtual reality game called Half-Life: Alyx.

‘Wolves in the Walls’ is Immersive, Emotional, & Strangely Fulfilling – Final Chapter Now Available

‘Wolves in the Walls’ is Immersive, Emotional, & Strangely Fulfilling – Final Chapter Now Available

You might have had a chance to try the first two chapters of Wolves in the Walls when it came to Rift last year, which left users of the interactive VR experience on a pretty intense cliffhanger to say the least.

Holoception on Steam

Holoception on Steam

Since the real player is much bigger than the character he controls, he can fully run, jump and climb with a much lower likelihood to induce motions sickness compared to the first person view.Player and enemies fully use IK and ragdolls for maximal immersion!.

Phone-based VR is officially over

Phone-based VR is officially over

Google says that people didn’t like losing access to their phones since Daydream effectively required launching into a separate app ecosystem.But with Google and Samsung backing away from Daydream and the Gear VR, the dream of a full-fledged phone-based VR platform seems unequivocally over.

VR Game Hallow Realm: Will You Hunt or Haunt?

VR Game Hallow Realm: Will You Hunt or Haunt?

A Unique Multi-Player Virtual Reality Game Experience.It has a big impact on the virtual reality landscape as it changes the VR game from being a solitary experience to a socially interactive one.

Virtual reality PTSD treatment has 'big impact' for veterans

Virtual reality PTSD treatment has 'big impact' for veterans

Image caption Matt joined the RAF aged 16 He said: "When you're put into an environment like that when you're seeing guys that have been catastrophically injured, some have been killed, it's quite difficult to describe.

New tools to minimize risks in shared, augmented-reality environments

New tools to minimize risks in shared, augmented-reality environments

Another potential issue with multi-user AR is that developers need a way to signal the physical location of someone's private virtual content to keep other users from accidentally standing in between that person and their work -- like standing between someone and the TV.

Robotic cane shown to improve stability in walking

Robotic cane shown to improve stability in walking

By adding electronics and computation technology to a simple cane that has been around since ancient times, a team of researchers at Columbia Engineering have transformed it into a 21st century robotic device that can provide light-touch assistance in walking to the aged and others with impaired mobility.

Virtual reality to solve minor personal problems

Virtual reality to solve minor personal problems

Study results, published in the Nature Group's journal Scientific Reports, show that conversation with oneself embodied as Dr Sigmund Freud works better to improve people's mood, compared to just talking about your problems in a virtual conversation with pre-scripted comments.

Why We All Need to Learn to Live on Camera

Why We All Need to Learn to Live on Camera

I'll focus on how we can protect ourselves from ourselves in a world where we are always on stage, and then close with my product of the week: the Lenovo Smart Clock with Google Assistant, a reimagining of what a bedside alarm clock should be.

The New Era of E-Commerce Personalization

The New Era of E-Commerce Personalization

"As we embark on this new era of e-commerce, where customer expectations are rising every day, companies have an opportunity to differentiate by providing an in-store personalized experience online," said Ryan Lester, senior director of customer experience technologies at LogMeIn.

Ahead of the curve  -  Truck Trailer Building & Equipment News  -  Trailer Magazine

Ahead of the curve - Truck Trailer Building & Equipment News - Trailer Magazine

Gough Palfinger displayed two forms of advanced technology at the Brisbane Truck Show: A VR system designed to train crane operators in the classroom; and Safety Eye used to remotely provide expert advice in real time to crane repairers anywhere in the world.

Can Brands Protect Privacy While Personalizing?

Can Brands Protect Privacy While Personalizing?

When personalizing products and services, companies usually make the following mistakes: Some companies employ "the more, the merrier" approach: They collect everything they can about the customer instead of focusing on the data they actually need.

Getting Chatty With Chatbots

Getting Chatty With Chatbots

"Quick customer response is important to a brand's reputation and customer loyalty, so providing customers with fast solutions to simple problems through chatbots, as well as the option to chat with a real customer service representative for more complex problems, allows companies to fully cover their bases," said Dougherty.

Windsor teen on virtual reality e-sports world stage

Windsor teen on virtual reality e-sports world stage

A Windsor teen will soon compete in an e-sports world championship — and finally meet his virtual reality teammates in real life. Shaun Byrne, director of varsity e-sports at the college, is interested in possibly having Dilkens join the team.

How augmented reality affects people's behavior

How augmented reality affects people's behavior

In a new study led by Jeremy Bailenson, a professor of communication in the School of Humanities and Sciences, researchers found that after people had an experience in augmented reality (AR) -- simulated by wearing goggles that layer computer-generated content onto real-world environments -- their interactions in their physical world changed as well, even with the AR device removed.

VR Tech

VR Tech

Head Tracking refers to the ability of sensors to be able to monitor and keep note of the movements of a user’s head with the VR space.

Facebook’s AI extracts playable characters from real-world videos

Facebook’s AI extracts playable characters from real-world videos

The team’s approach relies on two neural networks, or layers of mathematical functions modeled after biological neurons: Pose2Pose, a framework that maps a current pose and a single-instance control signal to the next post, and Pose2Frame, which plops the current pose and new pose (along with a given background) on an output frame.

The Oncoming Attention Apocalypse

The Oncoming Attention Apocalypse

But if someone is walking around with Bose AR or some future version of Magic Leap or Hololens that’s wearable all of the time, they will likely have an endless stream of context-sensitive data streaming to them, and will need to actively disable (or remove) those devices to have a proper one-on-one with you.

Facebook is building the future of connection with lifelike avatars

Facebook is building the future of connection with lifelike avatars

“Before starting any collection efforts, we made sure we had a robust system in place for handling and storing data.” One technology the team is keenly aware of is “deepfakes” — images and videos that use AI and preexisting images and footage in order to fabricate a scene, such as a person saying something they never actually said in real life.

Every Major Oculus Rift Exclusive Game

Every Major Oculus Rift Exclusive Game

When we reviewed the game at launch, we were impressed for the most part, giving it a 7.5/10 , noting that “frantic moments of shooting action are so thrilling that you are just swept up in it”. When we reviewed the game in 2017 we enjoyed it, giving it 7.5/10 and praising how well the co-op plays.