They will be presenting updates on games heading to the Oculus suite of headsets and perhaps announcing some new ones.So far Oculus has announced only three developers that will be showing off some games at the presentation.
For example, to compare the relationships in six variables, an analyst could either view a 6-dimensional chart in virtual 3D space (X-axis, Y-axis, height, width, color, etc.This shift will be particularly transformational for data analysts, providing significant opportunities to increase the effectiveness of the analysis and presentation process.
We'll close with my favorite product at CES, a promised new vehicle from GM: the Cadillac Lyriq.What's fascinating is that they pointed out what wasn't working with events like CES, though they focused on our more typical Zoom, WebEx, and Microsoft Teams meetings.
That’s why creating an avatar that truly embodies an individual and brings them into a virtual space is so important.Creating avatars that represent how we actually look to bridge one of the largest gaps between physical attendance and digital experience.
Scientists at the Karolinska Institutet in Sweden discovered a way to allow people to experience the effect of swapping bodies, through a perceptual illusion, in order to understand the relationship between a person's psychological and physical sense of self.
Volumetric video is instead about capturing how light exists in the physical world, and displaying it so VR users can move their heads around naturally.
Peck’s presentation “What’s the Opportunity for VR in Enterprise?” included a number of use-cases in industry that use XR products and services in their workflows.There was a lot more in Peck’s talk, mainly showcasing how major companies use XR products and services in their workflows.
Sony’s had some amazing reveals, but it’s skipping this year and PC VR developers haven’t really had anywhere to turn. We’ve been talking with developers about this since last year and, trust me, some of these reveals are going to be big.
At the time there was no way for Rift users to watch that version of the livestream because the Venues app is only available on the company’s mobile headsets.
Valve Corporation employees are delivering updates during a presentation today at GDC about Steam features. The talk focuses on how new features and services in Valve’s Steam storefront got more people using it over the years.
Pixvana recently announced a new suite of VR business solutions called SPIN Guide. The tools allow for centralized control of large-scale immersive presentations. This allows an administrator to control the overall experience but gives individual users greater freedom to interact with the content.
When I took to Twitter to air my frustration at the lack of clarity (especially considering that the stated “more than double” was relative to the HoloLens 1 FOV which Microsoft had also been coy about sharing) Alex Kipman responded by pointing to a huge Wired pre-reveal feature article published this week where he confirmed a 34 degree diagonal field of view (16:9) for the original headset, and a 52 degree diagonal (3:2) for HoloLens 2.
Key Findings Faculty that took the VR training overwhelmingly felt it was a valuable and effective teaching tool. A large portion of faculty felt they should invest in VR technology at their institution.