PC Market Upswing Accelerates in Q4 2020

PC Market Upswing Accelerates in Q4 2020

The report revealed that much of the market growth during the year was driven by notebooks and mobile workstation shipments, which increased 44 percent over 2019, reaching 235.1 million.

Facebook reports a decline in users in the U.S. and Canada

Facebook reports a decline in users in the U.S. and Canada

This metric is used to measure Facebook's total user base across its main app, Instagram, Messenger and WhatsApp. The StopHateForProfit ad boycott did not seem to impact the company's advertising business, with ad revenue up 22% compared to a year ago.

To Control Its Destiny, Facebook Bets Big on Hardware

To Control Its Destiny, Facebook Bets Big on Hardware

In Burlingame, California, a small city about 15 miles north of Facebook’s Silicon Valley headquarters, a monument to the social media giant’s future ambitions is taking shape.

Apple's smart glasses will arrive in the first half of 2020, top analyst says

Apple's smart glasses will arrive in the first half of 2020, top analyst says

Kuo said Apple is planning to launch its new lower-cost iPhone SE 2 and a new iPad Pro in the first quarter of next year.

Facebook expects FTC fine of up to $5bn in privacy investigation

Facebook expects FTC fine of up to $5bn in privacy investigation

Facebook recorded a $3bn legal expense “in connection with the inquiry of the FTC into our platform and user data practices”, the company said.

Facebook soars after it crushes earnings, posts record profit

Facebook soars after it crushes earnings, posts record profit

Zuckerberg said on the company's earnings call Wednesday that Instagram sees 500 million daily active users in its Stories feature alone, and that Facebook's family of apps sees 2.7 billion monthly active users globally, up from 2.6 billion last quarter.

SuperData: Oculus Quest will Boost in 2019 VR Market?

SuperData: Oculus Quest will Boost in 2019 VR Market?

The company SuperData has just published the figures for sales, significantly higher, virtual reality headsets in 2018 and presents a projection for the year 2019. The US firm has also split a projection for the year 2019 promising a nice success to the future Oculus high-end standalone headset, the Quest .

Oracle's Customer Transition Challenge

Oracle's Customer Transition Challenge

On the earnings call, CEO Safra Katz told the audience that total revenues for the quarter were US$9.6 billion, but what really got my attention was when she said this: "The gross margins for cloud services and license support was 86 percent, essentially the same as last year with continuing improvement in SaaS gross margins, stability in software support gross margins, and continued investments in Oracle cloud infrastructure.

IDC: VR headset market grew 8.2% in Q3 2018, led by Sony PSVR and Oculus

IDC: VR headset market grew 8.2% in Q3 2018, led by Sony PSVR and Oculus

Months after predicting that the VR market would soon experience a rebound after a sharp drop in shipments, IDC today issued a positive report on the combined virtual and augmented reality market: Led by two headsets, the VR market saw 8.2 percent year-over-year growth in the third quarter of 2018, with AR headsets achieving a smaller 1.1 percent gain.

VR Industry Sees Positive Growth as Q3 Headset Sales Hit 1.9 million

VR Industry Sees Positive Growth as Q3 Headset Sales Hit 1.9 million

According to IDC’s Worldwide Quarterly Augmented and Virtual Reality Headset Tracker the combined VR and augmented reality (AR) market grew 9.4 percent year over year in Q3, with global shipments of VR headset hitting 1.9 million units in that quarter.

HTC’s not done making phones, but it needs to find new ways to stay alive

HTC’s not done making phones, but it needs to find new ways to stay alive

HTC, the maker of the first ever commercially available Android phone, is still keen on making new devices, even after a disappointing year that saw it lose $330 million in the fourth quarter.

Capgemini bets AR and VR will go mainstream in three years – with US and China aggressive investors

Capgemini bets AR and VR will go mainstream in three years – with US and China aggressive investors

Tethered headsets went down 37.3% this quarter, with IDC putting the slowdown at Oculus, Sony, and other major brands, struggling to recoup momentum established during previous price reductions.

VR headset shipments go down year on year – but it’s only a blip, says IDC

VR headset shipments go down year on year – but it’s only a blip, says IDC

“In a market where mainstream VR content is still lacking, a growing number of vendors are looking to commercial as a way to build their business while they wait for the consumers to catch up,” said Tom Mainelli, IDC program vice president for devices and augmented and virtual reality.