In an interview with a New Zealand outlet, Gabe Newell recently spoke about how Valve and OpenBCI, a brain-computer interface research organization, were working towards finding a solution to motion sickness, as well as new ways to make VR even more immersive.
Although researchers at Malwarebytes have identified 29,139 macOS endpoints infected by Silver Sparrow, many more machines could be hit by the malicious software, maintained Tony Anscombe, chief security evangelist at Eset.
Last week I was on a panel discussing how 3D printed home building could help emerging countries more rapidly deal with homeless issues, reduce the discrepancies between the poor and rich, and create a more sustainable future.Let's talk about 3D printed homes, and we'll close with my product of the week, the ARM-based HP Elite Folio.
Researchers have discovered a way to identify existing drugs that can be potentially repurposed to fight COVID-19 in the elderly.To identify potential repurposing candidates, the researchers turned to machine learning to identify changes in gene expression in lung cells caused by both the disease and aging.
Instead, consumers will use unique motion sensors in smartphone devices to passively authenticate people using their walking behavior and other contextual biometric signals."The biggest challenge developers face with these new capabilities is letting people know about them," Whaley said.
Some enterprises are shifting their business model to focus on virtual workforce, de-emphasizing the need to secure office networks," O'Connor told TechNewsWorld.Another major cybersecurity attack trend focuses on the protective tools and security vendors within the industry, noted Brandon Hoffman, chief information security officer at Netenrich.
Serious Labs and Align JV have partnered to provide training through a new VR simulator that allows workers who are currently operating from their homes the chance to develop the skills and knowledge necessary to operate mobile elevator work platforms in a safe environment.
A big part of the consumer adoption process for these new payment methods are shoppers' familiarity with biometric fingerprint technology, according to Graziani.
"Europe has shown other markets what is possible when all parts of the puzzle are in place: emissions-based policies with penalties, internal combustion engine vehicle ban target years set, customer incentives, a broad and expanding charging infrastructure, much improved choice of EVs, good EV supply, customer awareness and, ultimately, customer demand," he told TechNewsWorld.
Researchers see consumers' comfort levels with a variety of chatbot technologies softening towards customer service, scheduling, banking, and therapy.As foundational technologies improve and older consumers who prefer living representatives are replaced by younger people who are accustomed to interacting with virtual agents, chatbots will become common across businesses and industries," said King.
The headset – rumoured to cost something like $3,000 and likely to be a niche product for developers – includes 8K displays, eye-tracking technology and more than a dozen cameras that can be used to track people's hands and show video of the real world, according to a new report from The Information.
"But I think that it’s possible that over the next five to 10 years — maybe closer to 10 than five, but somewhere in that range — I think we could get to about half of the company working remotely permanently”.Facebook also recently brought its Messenger platform to the Oculus Quest and Quest 2 , the company’s virtual reality headsets.
Now, a new report from The Information sheds new light on what to expect from the potential headset, including a rendering — said to be based on “internal Apple images of a late-stage prototype from last year” — of what the device might actually look like.
Virtual Reality in Higher Education: Why College and Universities Should Opt for Virtual Reality Labs.So finally, can virtual reality in higher education bring about efficiency in kids?And that is why colleges and universities should opt for virtual reality labs!
I have my eye on the coming Cadillac Lyriq, which should work and look better than a Tesla -- and be far less likely to kill you.
Now, the researchers have developed a two-millimeter achromatic metalenses that can focus RGB (red, blue, green) colors without aberrations and developed a miniaturized display for virtual and augmented reality applications.
Google have finally open sourced their immensely popular VR 3D art tool Tilt Brush today, opening the code to developers and modders around the world.
Apple is planning to launch an expensive, niche virtual reality headset ahead of its widely rumoured AR smart glasses, according to a major new report.It would be the first entirely new type of hardware since the Apple Watch, and build on the company’s recent interest in both wearable technology and augmented reality.
Companies like Wave that offer services and products outside of the traditional gaming ecosystem are so few and far between that news like this is so disheartening.If we want to move the industry beyond enthusiasts and gamers, we need better pricing and more ease of use.
Adopting clickwrap requires businesses to shift their thinking from a traditional contracting workflow PactSafe calls the "signing mindset" into a more automated, digital, self-service workflow for customers called the "acceptance mindset," according to Prugh.
The Dutch start-up's new Haptic Force-Feedback pair of gloves don't just look awesome, they have been designed with a single practical application in mind.With the DK1 already in VR Research settings and the ground-breaking technology in the Nova, I'd bet that the device will start a revolution in peripherals with practical VR training applications.
The PatientPartner program is a perfect blend of what surgeons are needing, what hospitals are providing, and how the industry can participate in patient engagement, Kramb noted.
Omniversity, the world's first college entirely in virtual reality, aims to tackle the problems facing modern education "in a playful, immersive, sensorial, holistic manner.".The start-up has made a Call for Entries , looking for both students and educators to help develop the Omniversity .
Unlucky for us, former Oculus CTO John Carmack has confirmed it "isn't going away."."[Facebook] login isn't going away.Given the climate, I don't expect people to believe it, but [Facebook] is extremely serious about privacy.".
The report revealed that much of the market growth during the year was driven by notebooks and mobile workstation shipments, which increased 44 percent over 2019, reaching 235.1 million.
Maintaining and increasing research and development (R&D) spending in the COVID-19 era is critical for high technology vendors to deliver new solutions and services, continue to innovate, and position their businesses to rebound from the negative effects of the global pandemic.