'HITMAN 3' Launch Trailer Drops Ahead Of Tomorrow's Release

'HITMAN 3' Launch Trailer Drops Ahead Of Tomorrow's Release

Ahead of its long-awaited release tomorrow, IO Interactive have release the Launch Trailer for the new steal assassin title HITMAN 3 .

The Line Review: Oculus Hand Tracking Gets A Fantastic Demo

The Line Review: Oculus Hand Tracking Gets A Fantastic Demo

This is a feature that lets you ditch the Oculus Touch controllers and use nothing but your bare hands to interact with the virtual world.With the hand-tracking aspect of The Line out of the way, how’s the actual experience?

Walking Dead: Saints & Sinners Horde Mode has been delayed for Oculus Quest

Walking Dead: Saints & Sinners Horde Mode has been delayed for Oculus Quest

Skydance Interactive announced in their Discord server that the highly anticipated, free, horde wave-based mode, The Trial, has been delayed for the Oculus Quest version of The Walking Dead: Saints & Sinners.

The Decent(ralized) Metaverse

The Decent(ralized) Metaverse

Immers Space seeks to free the Immersive Web from the pitfalls of the social media era by using a decentralized model based on open Web standards such that it cannot be controlled by a tech giant oligopoly, bringing people together across platforms in live shared experiences, and providing content creators an alternative monetization model that respects user privacy .

Ubisoft Job Listing Reveals 'Splinter Cell VR' Will Have Multiplayer

Ubisoft Job Listing Reveals 'Splinter Cell VR' Will Have Multiplayer

A Ubisoft Düsseldorf job posting has confirmed that the studio is set to begin working on a multiplayer mode for the upcoming Splinter Cell VR.

E-Commerce Working Beautifully for the Cosmetics Industry

E-Commerce Working Beautifully for the Cosmetics Industry

"What sets us apart is we've created an expert online beauty assessment that's been developed by a team of data scientists, makeup artists and skin care specialists," Jaleh Bisharat, co-founder and CEO of the cosmetics company NakedPoppy, told the E-Commerce Times.

CES 2021: What Worked, What Didn't

CES 2021: What Worked, What Didn't

We'll close with my favorite product at CES, a promised new vehicle from GM: the Cadillac Lyriq.What's fascinating is that they pointed out what wasn't working with events like CES, though they focused on our more typical Zoom, WebEx, and Microsoft Teams meetings.

Wave is pivoting away from virtual reality concerts

Wave is pivoting away from virtual reality concerts

Companies like Wave that offer services and products outside of the traditional gaming ecosystem are so few and far between that news like this is so disheartening.If we want to move the industry beyond enthusiasts and gamers, we need better pricing and more ease of use.

BattleGroupVR on Steam

BattleGroupVR on Steam

Right now the list of features on the wish list for the final version are: Skirmish mode for setting up your own mission, steam workshop integration for custom ship models, and if there is enough interest: basic multiplayer.

VR Controller Support for Microsoft Flight Simulator is “being worked on”

VR Controller Support for Microsoft Flight Simulator is “being worked on”

Currently if you want to play the game in VR you are stuck with using a flight stick, a controller or even worse, a mouse and keyboard.Sometimes you can be a little bit more, well you could say lazy, or you could say maybe not quite as disciplined.

Grappling Hook Contractors on Steam

Grappling Hook Contractors on Steam

Experience the next level modern virtual warfare and explore new worlds in futuristic sci-fi environments.Experience the next level virtual warfare with hardcore controls, lethal weapons, customizable load-outs, and intense firefights.Grapple Tournament, a VR Arcade Shooter for adrenaline-packed vertical combat.

Analysis: Monthly-connected VR Headsets on Steam Pass 2 Million Milestone

Analysis: Monthly-connected VR Headsets on Steam Pass 2 Million Milestone

Reviewing the data we can see that the number of monthly-connected headsets on Steam peaked above the 2 million milestone for the first time in April, no doubt thanks to the launch of Half-Life: Alyx, but also due to the onset of the Coronavirus pandemic which drove record numbers of gaming on Steam throughout the year.

Facebook Announces Multi-User Support And App Sharing For The Oculus Quest

Facebook Announces Multi-User Support And App Sharing For The Oculus Quest

Any VR app developer who has a game or experience in the Oculus Quest store will automatically be opted into Facebook’s App Sharing feature beginning February 13, 2021 .

Tricol Teams up With ICHIRAN Ramen for Counter Fight ICHIRAN

Tricol Teams up With ICHIRAN Ramen for Counter Fight ICHIRAN

Tricol, a content planning and development company, will release Counter Fight ICHIRAN, a work simulation for Oculus Quest/Oculus Quest 2, on 15 January in the Oculus Store for the low price of ¥1,480 yen.

Dino Eruption on Steam

Dino Eruption on Steam

To work tightly with the community and respond to suggestions as consistently as possible the game is expected to receive a major feature update every month.Will the game be priced differently during and after Early Access?.

VR Fencing Trainer Combines a Real Sword with Virtual Instruction

VR Fencing Trainer Combines a Real Sword with Virtual Instruction

Easily joining my list of ‘things I didn’t foresee VR being used for’, Fencer is a virtual reality fencing trainer which uses a real fencing sword attached to an Oculus Quest controller to help would-be fencers learn the underlying strategies and movements.

Clickwrap Technology Brings Speed, Efficiency to Digital Transactions

Clickwrap Technology Brings Speed, Efficiency to Digital Transactions

Adopting clickwrap requires businesses to shift their thinking from a traditional contracting workflow PactSafe calls the "signing mindset" into a more automated, digital, self-service workflow for customers called the "acceptance mindset," according to Prugh.

The Age of “Retina” VR is Almost Here: What Does That Mean?

The Age of “Retina” VR is Almost Here: What Does That Mean?

At the top end, where OLEDs and upcoming microLED displays live, resolutions and image reproduction are reaching the point where the human eye can’t detect the limits of the technology.

The 'SenseGlove Nova' Haptic Gloves Will Transform VR Training Forever

The 'SenseGlove Nova' Haptic Gloves Will Transform VR Training Forever

The Dutch start-up's new Haptic Force-Feedback pair of gloves don't just look awesome, they have been designed with a single practical application in mind.With the DK1 already in VR Research settings and the ground-breaking technology in the Nova, I'd bet that the device will start a revolution in peripherals with practical VR training applications.

Young Entrepreneurs Bring High Tech to Quell Surgical Fears

Young Entrepreneurs Bring High Tech to Quell Surgical Fears

The PatientPartner program is a perfect blend of what surgeons are needing, what hospitals are providing, and how the industry can participate in patient engagement, Kramb noted.

Oculus Quest to get multi-user accounts and app sharing in February

Oculus Quest to get multi-user accounts and app sharing in February

Facebook have announced that multi-user accounts and app sharing between accounts will be available on Oculus Quest headsets starting in February.This will allow secondary accounts on the device the ability to access apps and purchases made on the primary account.

HP Reverb G2 Virtual Reality Headset

HP Reverb G2 Virtual Reality Headset

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Trailer Drops For 'The Omniversity', The World's First College In VR

Trailer Drops For 'The Omniversity', The World's First College In VR

Omniversity, the world's first college entirely in virtual reality, aims to tackle the problems facing modern education "in a playful, immersive, sensorial, holistic manner.".The start-up has made a Call for Entries , looking for both students and educators to help develop the Omniversity .

For a Veteran Studio That’s Weathered the Storm, VR Has Become a Lucrative Business

For a Veteran Studio That’s Weathered the Storm, VR Has Become a Lucrative Business

Cloudhead CEO Denny Unger tells Road to VR that Pistol Whip’s success has come from both by a growing VR market and a major pivot in the studio’s approach to VR design, which was driven by Cloudhead’s hard-won VR expertise and the frightening state of VR in 2018—when the studio came uncomfortably close to being forced to abandon VR altogether.

The 10 Games That Should Be On Every Oculus Quest

The 10 Games That Should Be On Every Oculus Quest

Thanks to the precise tracking of the motion controllers in 3D space and accurate ball physics, you’ll really feel like you’re playing the game for real.

Multi-User Accounts and App Sharing Coming Soon

Multi-User Accounts and App Sharing Coming Soon

We expect an increasing number of households to have multiple Quest devices, so the App Sharing feature will later expand to allow a primary account holder to share their purchases across three devices.

Americans Balking at Buying Smart Home Devices

Americans Balking at Buying Smart Home Devices

While pricing can be discouraging to consumers, more low-cost devices are beginning to reach the market, noted Blake Kozak, senior principal analyst for the smart home at Omdia.

Panasonic unveils new specs for its slim VR glasses

Panasonic unveils new specs for its slim VR glasses

At this years all digital CES 2021, Panasonic has teased some major updates to their prototype super slim VR glasses.The micro-OLED displays were unsurprisingly developed in house by Panasonic, in partnership with Kopin.

Hate The Oculus FB Login Policy? Carmack Confirms It's Here To Stay

Hate The Oculus FB Login Policy? Carmack Confirms It's Here To Stay

Unlucky for us, former Oculus CTO John Carmack has confirmed it "isn't going away."."[Facebook] login isn't going away.Given the climate, I don't expect people to believe it, but [Facebook] is extremely serious about privacy.".

PC Market Upswing Accelerates in Q4 2020

PC Market Upswing Accelerates in Q4 2020

The report revealed that much of the market growth during the year was driven by notebooks and mobile workstation shipments, which increased 44 percent over 2019, reaching 235.1 million.